Hi there as most of you know, this project was submitted to the Stellar Build Challenge of March, for me this was an exciting thing, not only for the prize but for show to the community of Stellar what i’m capable of.
I submitted the project in February, i believe it met all the guidelines and everything was ok, i didn’t expect a prize since there are more developers with good projects so i said to me even if you don’t win it’s ok.
I polished the integration with Unity over the time, since i finished early and i had time for do this till the final date.
I also made a program and integrated it with another app from an user called Dio (StellarSigner) , and it was cool since i saw things the original C# SDK was doing in a weird way and that didn’t allow me to for example create a transaction and convert it to XDR without sign it first. Oh and the integration worked ok!
Time come and the Stellar Build Challenge winners were announced, fast than a lighting strike i searched if there were even a mention of the integration i made since the SDK showed a bit of popularity and other companies (like Kik Interactive) were doing similar things with their own token. And i found nothing, not even a mention of the project, nothing…
At this point i was devastated with myself thinking to me were i was wrong, if i did something bad or i didn’t mention it so much or also why they couldn’t see the potential that the integration have for the gaming industry or more things.
I was so sad with myself, because i put in so much work and time into this project for not even a mention somewhere, not even a prize.
I barely have 3 hours a day (except at weekends, that i use for do a bit of sport or gaming since i love it) for do things since i live so far from my work (with my parents) and i stayed till 1 or 2 am some days even if the next day i had to wake up at 7 am.
I wrote something in the Discord of Stellar wishing for a mention somewhere and some people talked to me, one of those persons was Zac the community manager of Stellar.
He and more people tried their best for motivate me and cheer me up, and i appreciated it so much.
I’m a stubborn person by nature and things sometimes need a second opportunity so the future plans for this are:
-Keep improving the SDK, adding more goodies to the Unity part and forking the C# project for improve it.
-Try to do real integration projects for show the potential of this, i already have an idea in mind regarding nfc chips and Unity.
And yeah this blog post is so bad written, i did it really quick and English is not my first language, this is not an excuse but just in case someone wonder why it’s so bad 🙂
If someone wants to contact me please don’t hesitate, even if i don’t have a lot of time i’m happy to help or to code.
Cheers.